8/24/2023 0 Comments Unison league wiki proficiencyUsable when a relic is equipped as your main weapon.Ībility Power 100. Heals the HP of the targets.Īdded effect: Healing Ability Power 100. Heals the HP of the targets.Īdded effect: Healing Ability Power 91. Heals the HP of the targets.Īdded effect: Healing Ability Power 89. Heals the HP of the targets.Īdded effect: Healing Ability Power 87. Heals the HP of the targets.Īdded effect: Healing Ability Power 85. Heals the HP of the targets.Īdded effect: Healing Ability Power 80. Heals the HP of the targets.Īdded effect: Healing Ability Power 78. Heals the HP of the targets.Īdded effect: Healing Ability Power 76. Heals the HP of the targets.Īdded effect: Healing Ability Power 74. Great Arc Heal Enchantment Paths (Currently Japanese UL only)Īdded effect: Healing Ability Power 72. Removes status ailments and debuffs.Īdded effect: Healing Ability Power 70. Target: 1 ally and their adjacent allies (max 3 allies). Increases Ability Power for " Ether Burst", " Ether Eruption", and " Ether Flare" by 20 when a Staff of Charm is equipped in your main weapon slot.Ī total of 71,100 Proficiency is required in order to complete the Archcardinal Growth Ring. Increases Ability Power for physical/magic attack Abilities used against Soldiers by 7. Increases MATK of Staff and Charm Gear by 2%. Increases Ability Power for physical/magic attack Abilities used against Lancers by 7. Increases Ability Power for " Pierce", " Sting", and " Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot.Ībility Power of Poison Attack, Poison Assault, and Deadly Poison +20 when a bow or gun is equipped in your main slot. Increases Ability Power for physical/magic attack Abilities used against Mages by 7. Increases ATK of Lance and Scythe Gear by 2%. Increases Ability Power for physical/magic attack Abilities against Archers by 7. Increases Ability Power for " Smash", " Hard Smash", and " Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Sub Traits can also be saved in Gear Sets. Chosen Sub Traits can be changed at anytime outside of battles. Archcardinal is the sixth Class from the Cleric Base Class and the third Class from the Oracle Base Advanced Class.Īs Archcardinals, players are able to select up to two Sub Traits from other Classes.
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